

But even then you're just watching an over-directed cutscene and occasionally pressing a button when you're told to. It's slightly more engaging when you're doing something exciting, such as escaping from a burning building. Have you ever wanted to waggle an analogue stick (or swipe a mouse) from side to side to make a man dry himself off after a shower? Then you'll love Heavy Rain, which is absolutely heaving with this kind of pointless interaction. (Image credit: Future) (opens in new tab) But most of the time you're watching a procession of cutscenes, deciding how they play out (with varying levels of interactivity) via a series of timed, reaction-based button prompts.

Occasionally you can wander around freely, and the environments are beautifully detailed. That means a lot of button-tapping and stick-waggling, whether it's one character shaking a carton of orange juice before taking a swig or another swinging a fist in a punch-up. What exactly is Heavy Rain? Well, it's an adventure game of sorts, with a heavy focus on Shenmue-style QTEs.

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This has a certain offbeat charm, but all too often makes lines that are supposed to be deadly serious come across as funny, which sits uncomfortably with the bleak story of a child-murdering serial killer.īut I'm getting ahead of myself. The game is set in America, but very few of the cast is American, making the already peculiar dialogue sound even more uncanny. And while Heavy Rain does have a great premise, and is dripping with a dark, occasionally beguiling atmosphere, the script is more akin to a Tommy Wiseau first draft. This sounds pretty intriguing and evocative, right? Like some lost David Fincher film.
